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Conquest
RoWorld Conquest: Expansion and World Victory
Choose land that helps your campaign continue. Compare a starting position, read the border created by a capture, and connect local gains with the world-conquest display. A larger outline is useful only when your nation can keep making good decisions around it.
I need a starting positionChoose an opening by nearby threats and usable expansion room.
Choose the question that matches your next move
Plan RoWorld conquest through starting positions, map reading, territory capture and the official 80% world-victory objective.
I need a starting position
Choose an opening by nearby threats and usable expansion room.
Open answerI want to take nearby land
Use the right map action for empty land, an occupied border or a target across water.
Open answerI want a campaign plan
Turn a strong opening into sustained world control instead of chasing one decisive-looking attack.
Open answerConquest articles
Open the specific answer you need, then use its next reading recommendation to continue.
Guide
Capture Territory
Use the right map action for empty land, an occupied border or a target across water.
Guide
How To Win
Turn a strong opening into sustained world control instead of chasing one decisive-looking attack.
Guide
Map Guide
Read the live match map before choosing the next land or sea target.
Guide
Nation Selection
Choose an opening by nearby threats and usable expansion room.
Guide
Nations Guide
Read a nation as territory, troops and infrastructure rather than a country name alone.
Guide
Territory Expansion
Expand toward land you can hold instead of creating several difficult borders at once.
Guide
Territory Guide
Understand what a gain changes on the map before committing to the next one.
Guide
World Victory
Use world share to understand the victory goal instead of relying on rank alone.
Connect local gains with world control
Conquest joins the opening position with the wider victory objective. These articles distinguish choosing where to start, understanding territory ownership and performing a capture. That separation matters because an easy gain can introduce a difficult new neighbor, while a small connected position can leave you a clearer next route.
The official objective is control of 80% of the world. Use the world-share display for that goal and the live map for the immediate decision. Country names and visible area do not replace a comparison of troops, approaches and infrastructure. Open the article matching the decision you are making now, then follow its recommendation into the next task.
RoWorld Nation Building and World Conquest
Watch the map decisions and development in a real match, then use the articles for the specific task you are planning.
Connect this decision with the rest of the match
Conquest questions
Does the largest-looking country always win?
No. Compare the army and the world-conquest objective rather than treating the visible outline as a guarantee of strength.
What should I check after a capture?
Look at the new border and any surviving pockets, then decide whether to consolidate or extend the operation.

I need a starting position
Choose an opening by nearby threats and usable expansion room.